Contents

# Programming Examples for Controls in the Dialog Editor

The following examples are for a new dialogue called "Dialog1". Use the tools on the Toolbox bar in the dialogue editor to create the dialogue and add the following controls: a Check Box called "CheckBox1", a Label Field called "Label1", a Button called "CommandButton1", and a List Box called "ListBox1".

Be consistent with uppercase and lowercase letter when you attach a control to an object variable.

### Global Function for Loading Dialogues

    Function LoadDialog(Libname as String, DialogName as String, Optional oLibContainer)
    Dim oLib as Object ' com.sun.star.script.XLibraryContainer
    Dim oLibDialog as Object
    Dim oRuntimeDialog as Object
        If IsMissing(oLibContainer) Then
            oLibContainer = DialogLibraries
        End If
        oLibContainer.LoadLibrary(LibName)
        oLib = oLibContainer.GetByName(Libname)
        oLibDialog = oLib.GetByName(DialogName)
        oRuntimeDialog = CreateUnoDialog(oLibDialog)
        LoadDialog() = oRuntimeDialog
    End Function

LoadDialog function is stored in Tools.ModuleControls available from Application Macros and Dialogs.

### Displaying a Dialogue

    rem global definition of variables
    Dim oDialog1 AS Object
    Sub StartDialog1
        With GlobalScope.BasicLibraries
           If Not .IsLibraryLoaded("Tools") Then .LoadLibrary("Tools")
        End With
        oDialog1 = Tools.ModuleControls.LoadDialog("Standard", "Dialog1")
        oDialog1.Execute()
    End Sub

### Read or Edit Properties of Controls in the Program

    Sub Sample1
        With GlobalScope.Basiclibraries
           If Not .IsLibraryLoaded("Tools") Then .LoadLibrary("Tools")
        End With
        oDialog1 = Tools.LoadDialog("Standard", "Dialog1")
        REM get dialogue model
        oDialog1Model = oDialog1.Model
        REM display text of Label1
        oLabel1 = oDialog1.GetControl("Label1")
        MsgBox oLabel1.Text
        REM set new text for control Label1
        oLabel1.Text = "New Files"
        REM display model properties for the control CheckBox1
        oCheckBox1Model = oDialog1Model.CheckBox1
        MsgBox oCheckBox1Model.Dbg_Properties
        REM set new state for CheckBox1 for model of control
        oCheckBox1Model.State = 1
        REM display model properties for control CommandButton1
        oCMD1Model = oDialog1Model.CommandButton1
        MsgBox oCMD1Model.Dbg_Properties
        REM display properties of control CommandButton1
        oCMD1 = oDialog1.GetControl("CommandButton1")
        MsgBox oCMD1.Dbg_Properties
        REM execute dialogue
        oDialog1.Execute()
    End Sub

### Add an Entry to a ListBox

    Sub AddEntry
        With GlobalScope.Basiclibraries
           If Not .IsLibraryLoaded("Tools") Then .LoadLibrary("Tools")
        End With
        oDialog1 = ModuleControls.LoadDialog("Standard", "Dialog1")
        REM adds a new entry to the ListBox
        oDialog1Model = oDialog1.Model
        oListBox = oDialog1.GetControl("ListBox1")
        Dim iCount as integer
        iCount = oListbox.ItemCount
        oListbox.additem("New Item" & iCount,0)
    End Sub

### Remove an Entry from a ListBox

    Sub RemoveEntry
        With GlobalScope.Basiclibraries
           If Not .IsLibraryLoaded("Tools") Then .LoadLibrary("Tools")
        End With
        oDialog1 = Tools.ModuleControls.LoadDialogLoadDialog("Standard", "Dialog1")
        REM remove the first entry from the ListBox
        oDialog1Model = oDialog1.Model
        oListBox = oDialog1.GetControl("ListBox1")
        oListbox.removeitems(0,1)
    End Sub

Related Topics

Changing the Properties of Controls in the Dialog Editor

Creating a Basic Dialogue

Creating Controls in the Dialog Editor

Opening a Dialog With Basic