The games/chocolate-doom port
chocolate-doom-2.2.1 – portable release of Doom, Heretic, Hexen, and Strife
Description
Chocolate Doom is a portable branch of the classic doom.exe experience
from the days of DOS. The author, Simon Howard, has worked to ensure
Chocolate Doom, which is nothing more than a directly modified version
of the released iD Software source code, has zero changes that affect
gameplay, look, or feel, and also re-created a DOS-like setup program to
configure the game much like the original setup.exe. The project also
maintains versions of the engine for Heretic, Hexen, and Strife.
Chocolate Doom provides:
chocolate-doom - the Doom executable
chocolate-doom-setup - the Doom setup executable
chocolate-heretic - the Heretic executable
chocolate-heretic-setup - the Heretic setup executable
chocolate-hexen - the Hexen executable
chocolate-hexen-setup - the Hexen setup executable
chocolate-strife - the Strife executable
chocolate-strife-setup - the Strife setup executable
chocolate-server - server for up to 4-player net games
Due to the port re-implementing the original games as closely as
possible, all original game PWADs and demos work flawlessly. Other
original features include a PC-speaker driver, just like the DOS
PC-speaker driver, and a working -left and -right network command
parameter system for the 'surround display' setup that was
obtainable with the original DOS executables over an IPX network.
Check the chocolate-*(6) manpages for additional information.
WWW: http://www.chocolate-doom.org/
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games
x11
Library dependencies
Build dependencies
Run dependencies